refactor: 移除地面填充绘制逻辑

This commit is contained in:
dmy
2026-03-04 10:58:19 +08:00
parent 45b5dbaab2
commit fb3276d49d

View File

@@ -293,16 +293,6 @@ const drawGround = (range: ReturnType<typeof calculateRange>) => {
ctx.moveTo(toCanvasX(leftX, range), toCanvasY(leftY, range))
ctx.lineTo(toCanvasX(rightX, range), toCanvasY(rightY, range))
ctx.stroke()
// 地面填充
ctx.fillStyle = 'rgba(121, 85, 72, 0.1)'
ctx.beginPath()
ctx.moveTo(toCanvasX(leftX, range), toCanvasY(leftY, range))
ctx.lineTo(toCanvasX(rightX, range), toCanvasY(rightY, range))
ctx.lineTo(toCanvasX(rightX, range), toCanvasY(-50, range))
ctx.lineTo(toCanvasX(leftX, range), toCanvasY(-50, range))
ctx.closePath()
ctx.fill()
}
// 监听参数变化