/* eslint-disable no-undef */ module.exports = { init() { if (!Memory.Task) { Memory.Task = {}; } Memory.Task.HighPorioty = []; Memory.Task.LowPorioty = []; // WorkingTarget是被跟踪物,可以是一个structure、energy、constructionSite,也可以是一个creep if (!Memory.WorkingTarget) { Memory.WorkingTarget = {}; } }, };