#include "ThreadedServerConnection.h" ThreadedServerConnection::ThreadedServerConnection(int socketDescriptor, const QString &fortune, QObject *parent) : QThread(parent), socketDescriptor(socketDescriptor), text(fortune) { } void ThreadedServerConnection::run() { QTcpSocket tcpSocket; //! [1] //! [2] if (!tcpSocket.setSocketDescriptor(socketDescriptor)) { emit error(tcpSocket.error()); return; } //! [2] //! [3] QByteArray block; QDataStream out(&block, QIODevice::WriteOnly); out.setVersion(QDataStream::Qt_5_1); //out << (quint16)0; out << text; //out.device()->seek(0); //out << (quint16)(block.size() - sizeof(quint16)); //! [3] //! [4] tcpSocket.write(block); tcpSocket.disconnectFromHost(); tcpSocket.waitForDisconnected(); }